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''Rise of the Robots'' is a 1994 fighting game developed by Mirage Studios and published by Time Warner Interactive. It was ported to numerous home console and computer formats, and was also released as an arcade game cabinet. The game is very similar in style and gameplay to other fighting games popular at the time, such as ''Street Fighter II'' and ''Mortal Kombat'', but with pre-rendered 3D sprites rather than pixel art or digitized sprites. The game's characters, including the player, are all robots, and the plot borrowed heavily from the cyberpunk genre, specifically such movies as ''Blade Runner'', ''Metropolis'', ''RoboCop'' and ''The Terminator''. ''Rise of the Robots'' was announced early in development, and generated considerable buzz for its advanced graphics. On release it became notorious in the video gaming industry for a myriad of crippling gameplay problems. Today it is generally considered one of the least successful and most critically reviled fighting games of its time.〔(Gaming Horrors #1 | The Gaming Liberty.com )〕 ==Gameplay== The game is divided into a single player mode and a two player versus mode. In single player mode the player controls the ECO32-2 Cyborg as he confronts the Supervisor’s minions across the vast facilities of Electrocorp. The order in which each droid is fought is fixed, with each next adversary more difficult than the last. The sixth and final level is a confrontation with the Supervisor droid itself. Each character is introduced by a short pre-rendered 3D sequence, followed by an analysis of potential weaknesses. In two player versus mode, one player controls the ECO35-2 droid by default, while the other chooses between one of the five droids seen in single player mode (a special cheat code can enable the Supervisor as well). Players then battle out against each other in two to seven rounds. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Rise of the Robots」の詳細全文を読む スポンサード リンク
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